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978

answers:

6

Having been an imperative developer for some years now, I had never had the urge to learn functional programming.

A couple months ago at last I decided to learn Haskell. It's quite a cool language, but I'm puzzled about how an event driven real app would be programmed in such a language. Do you know of a good tutorial about it?

Note: When I say "real app" I'm not talking of a real world, production ready app. I just mean a little sample app, just to get the grasp of it. I think something like a simplified version of the windows caculator would be great, and then perhaps something a bit more complex.

+4  A: 

I once found this irc bot written in haskell:

http://www.haskell.org/haskellwiki/Roll_your_own_IRC_bot

Mercer Traieste
Seems like a nice and simple way to start. Thank you!
Jaime Pardos
+3  A: 

Here are some links as you requested.

This one explains a lot of things that doesn't 'make sense' to an imperative programmer about Haskell

Haskell Tutorial for C Programmers

This one is a very good easy to follow tutorial

Learn You a Haskell for Great Good

Raytracer written in Haskell

Haskell Raytracer

You can download Glasgow Haskell Compiler from here. GHC

Indeera
I have read a good part of LYAHFGG. It's very good, and very funny, but I still haven't found anything about inherently sequential problems. Perhaps I must keep on reading.
Jaime Pardos
+2  A: 

Check out functional reactive programming.

starblue
+3  A: 

Hello there,

you should check out Real World Haskell. The book is freely available and shows how Haskell can be applied to real world problems. I wouldn't call it a tutorial, tho, as it is much more comprehensive.

springify
+26  A: 

When you say "real world" examples you are presumably thinking about problems that are inherently sequential or stateful or do lots of I/O, right?

So, how about games?

Or, what about an X Window Manager, an extensible Emacs clone text editor or an IDE?

Then, there is the book, which even has your question already in the title: Real World Haskell and which is also available for free!

Another thing you might want to look at, is Functional Reactive Programming. (It is used in Frag, for example.) The interesting thing about FRP is that it allows you to look at the problem of, say, GUI programming from a very different angle. If you read the GUI chapter in the RWH book, you will see that it talks about how you can write a GUI application just like in C, only better. FRP OTOH allows you to write it in a totally different way that wouldn't even be possible in C.

A lot of times (I'm not saying that this is the case in your question, but it is a recurring pattern) when someone says "but can Haskell be used in the real world", what they are really saying is "I know how to do this in C, and in Haskell I cannot do it in exactly the same way, therefore it must be impossible in Haskell, therefore Haskell is not ready for the real world". But what they are missing out on, is that there might be a totally different and much better way to solve the problem. (It's like saying "Erlang doesn't have threads, therefore it cannot possibly be used to implement concurrent systems.") And FRP is just one example.

Jörg W Mittag
Exactly, I have event thought of games myself (I read once a paper from some university which proposed to use a simple game to teach students real world Haskell, but it hasn't much information).I already knew that I can't do things just like in C, and I also knew those things can be done in Haskell (just in another way), but didn't have a clue. That's mainly the reason of my answer.Thanks a lot to you all, guys, you have been really helpful.
Jaime Pardos
+3  A: 

xmonad is event driven (literally). It has a listener loop that wakes up on events, modifying an internal state modelling the X server, which is then rendered to the screen.

http://xmonad.org

Don Stewart