I need to display a time duration on a few of my Activities within the application. The timer starts when one of the Activity starts. Should I use service for the timer? is this the best way? or should I start thread from one of the Activity?
Well, depending on how much interface work you need to display your progress, I would start a thread within the activity and then create a timer that checks the status of the thread progress and updates the interface as needed. Services are good for background tasks that don't require a lot of interface notification/updates.
Here's an example from a project I'm currently working on (UpdateListRunnable just calls "notifyDataSetChanged()" on my list adapter. I do it multiple times in the code so I encapsulated it in a class. Also, updateHandler is just a regular Handler instance):
@Override
public void run() {
Timer updateProgressTimer = null;
UpdateItem currentItem = null;
for(int i = 0; i < items.size(); i++) {
currentItemIndex = i;
currentItem = items.get(i);
if (currentItem.isSelected() == true) {
updateProgressTimer = new Timer();
updateProgressTimer.scheduleAtFixedRate(new TimerTask() {
@Override
public void run() {
updateHandler.post(new UpdateListRunnable());
}
}, 0, 2000); // check every 2 seconds
lookupDb.downloadUpdate(currentItem);
currentItem.setUpToDate(true);
currentItem.setStatusCode(UpdateItem.UP_TO_DATE);
currentItem.setProgress(0);
updateProgressTimer.cancel();
updateHandler.post(new UpdateListRunnable());
} // end if its the database we are hosting on our internal server
} // end for loop through update items
currentItemIndex = -1;
} // end updateThread run
I think in the use case you're describing it would be best to store time stamps (see Data Storage) and calculate the deltas for GUI use. If you need to display a real-time clock in one of your activities you can create a separate thread in that activity just to update the clock.