Using .NET, how can I listen to udp broadcast packets sent to .255 on any port without the need of binding to a specific port?
+3
A:
I think you'll need to be lower level than UDP to accomplish this.
If I really wanted to do this, I'd start by downloading an open source packet sniffer/network analyzer (Ethereal.com comes to mind) and peruse the source to see how they read the packets.
Looking further, I found quite a bit about packet capturing at tcpdump.org.
Sorry I can't give specific code snippets, I've always wanted to bind to a specific port.
MrAleGuy
2009-08-05 14:02:32
+2
A:
I found a way myself. This is how it works:
mainSocket = new Socket(AddressFamily.InterNetwork, SocketType.Raw, ProtocolType.IP);
mainSocket.Bind(new IPEndPoint(IPAddress.Parse("192.168.0.1"), 0));
mainSocket.SetSocketOption(SocketOptionLevel.IP, SocketOptionName.HeaderIncluded, true);
byte[] byTrue = new byte[4] { 1, 0, 0, 0 };
byte[] byOut = new byte[4] { 1, 0, 0, 0 };
// Socket.IOControl is analogous to the WSAIoctl method of Winsock 2
mainSocket.IOControl(IOControlCode.ReceiveAll, //Equivalent to SIO_RCVALL constant of Winsock 2
byTrue,
byOut);
//Start receiving the packets asynchronously
mainSocket.BeginReceive(byteData,0,byteData.Length,SocketFlags.None,new AsyncCallback(OnReceive),null);
In the async handler, I do a mainSocket.EndReceive(...), parse the data and start a new BeginReceive if wanted (controlled from outside the multithreaded receiver).
Works like a charm. Credits go to Hitesh Sharma (http://www.codeproject.com/KB/IP/CSNetworkSniffer.aspx)
Mephisztoe
2009-08-07 10:21:00