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I've created a small game in Silverlight. It has a bunch of objects that are shot out of a cannon. Every once in a while it appears that the colliding object misses the outside of the object. It then continues on and hits the inside of the colliding object. At this point the object on the inside of the object bounces around on original object. Is there anyway to to collision detection on just the outside edge of the object? These are primarily circles.

I hope that made a little bit of sense.