I'm trying to make a small application in Flash (AS3) that will have several bodies with variable shape and size that will have force applied to them. I've been looking around for some good explanation of calculating center of mass/gravity, torque, angular momentum, and, I suppose, collision detection as well, though that's not necessary here.
Can anyone offer an explanation of Torque and the associated physics, as well as some suggestions on how to go about coding it?
thanks -Ted