I read the Use AsyncCallback, there is this code snippet:
using System;
using System.Threading;
using System.Runtime.Remoting.Messaging;
class MainClass
{
delegate int MyDelegate(string s);
static void Main(string[] args)
{
MyDelegate X = new MyDelegate(DoSomething);
AsyncCallback cb = new AsyncCallback(DoSomething2);
IAsyncResult ar = X.BeginInvoke("Hello", cb, null);
Console.WriteLine("Press any key to continue");
Console.ReadLine();
}
static int DoSomething(string s)
{
Console.WriteLine("doooooooooooooooo");
return 0;
}
static void DoSomething2(IAsyncResult ar)
{
MyDelegate X = (MyDelegate)((AsyncResult)ar).AsyncDelegate;
X.EndInvoke(ar);
}
}
Note that in DoSomething2, which is an AsyncCallback, the delegate is explicitly killed by the command EndInvoke.
Is this really necessary? Because AsyncCallback won't get called unless and until the delegate method is finished running.