Can I rely on
sqrt((float)a)*sqrt((float)a)==a
or
(int)sqrt((float)a)*(int)sqrt((float)a)==a
to check whether a number is a perfect square? Why or why not?
int a
is the number to be judged. I'm using Visual Studio 2005.
Edit: Thanks for all these rapid answers. I see that I can't rely on float type comparison. (If I wrote as above, will the last a
be cast to float implicitly?) If I do it like
(int)sqrt((float)a)*(int)sqrt((float)a) - a < e
How small should I take that e
value?
Edit2: Hey, why don't we leave the comparison part aside, and decide whether the (int)
is necessary? As I see, with it, the difference might be great for squares; but without it, the difference might be small for non-squares. Perhaps neither will do. :-(