Is it possible to change smoothly transition between one bezier based animation and another using TweenMax ?
Before the first is complete I would like to create a new curve for the object to follow.
t = new TweenMax(movieClip, speed,
{bezierThrough:[{x:84, y:207}, {x:300, y:345}],
orientToBezier:false, ease:Sine.easeOut, onComplete:walkComplete } );
There is a method called setDestination which can adjust the destination parameters on the fly but it seems to result only in a linear animation.
http://www.greensock.com/as/docs/tween/com/greensock/TweenMax.html#setDestination()