tags:

views:

109

answers:

4

I am wanting to code something with OpenGL, but I don't want to have to go through Windows API, is this Possible? If so then some links to tutorials on how to do this would be nice.

+6  A: 

Yes.

Or see my question.

Mark
Thanks for your help! :)
Anthoni Caldwell
Should probably add SDL to your list. http://www.libsdl.org/
MichaelM
I'd also add SFML http://www.sfml-dev.org/
luke
SDL is far too slow.
Anthoni Caldwell
@Anthoni: That's why I didn't recommend it :) I'm personally not very fond of it. Anywho, see the "my question" link...that lists all of the one's I'm aware of.
Mark
A: 

In order to create a Win32 window for displaying OpenGL content - without going through Win32 API, GLUT is the only option that I'm aware of.

Maciek
+1  A: 

If you need a complete visualization framework, then VTK is the best FREE choice.

mem64k
A: 

I reconmend Freeglut, its has some nice revisions, and is more up to date, in fact, someone made some updates to this year.

Nate Gates