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153

answers:

3

What OpenGL / GLUT reference is the best around?

Ideally I'm looking for something with C++ sample code to help me learn OpenGL as well as details about the APIs similar to what MSDN provides for .net programming.

If there isn't a one stop shop, then please list the set of references I should use and what the strengths of each one is.

Thanx!

+8  A: 

The Red Book is the standard book on OpenGL. Don't be discouraged by the fact that the Amazon review for the 7th Edition has only two stars; this is because people are disappointed that there isn't more on the newest OpenGL features in the book. Previous editions got more stars.

Another good book is the OpenGL SuperBible.

The NeHe Tutorials are one of the most often cited OpenGL tutorials, with sample code not only in C++ but in many other programming languages.

Jesper
+1  A: 

I learned OpenGL using the OpenGL Super Bible. It's still the best reference for it that I can find.

Pete OHanlon
+1  A: 

The PyOpenGL Documentation is identical to the OpenGL docs, but far more readable and user-friendly. Have a look.

I also second the OpenGL SuperBible.

Xavier Ho