There are some resources, such as P-99 and (too low programming/math ratio for me) Project Euler, which offer quick or interesting problems to implement.
Do you have a usual list of problems you try to solve when learning a new language?
There are some resources, such as P-99 and (too low programming/math ratio for me) Project Euler, which offer quick or interesting problems to implement.
Do you have a usual list of problems you try to solve when learning a new language?
Personally, I will learn a new language with a goal in mind like:
I have heard this language is really good at doing X so I'm going to go learn it and make an X.
I learned ruby so that I could use Ruby on Rails and I think many people might do the same thing. Right now I wanted to learn how to use the eigen2 library and refresh my OpenGL knowledge so I am rewriting my raytracer.
From there on it's all language dependent, I don't beleive there's a universal list when every programming language has different characteristics