Most C++ class method signatures are duplicated between the declaration normally in a header files and the definition in the source files in the code I have read. I find this repetition undesirable and code written this way suffers from poor locality of reference. For instance, the methods in source files often reference instance variables declared in the header file; you end up having to constantly switch between header files and source files when reading code.
Would anyone recommend a way to avoid doing so? Or, am I mainly going to confuse experienced C++ programmers by not doing things in the usual way?
See also Question 538255 C++ code in header files where someone is told that everything should go in the header.