Note: I've read the following two questions already:
Can you explain the concept of streams?
I'm coding in C#
- In almost all code samples that use streams, .Dispose(), .Flush(), .Close() are almost always called.
- In the concept of a stream, what does accomplish?
- If I don't dispose a stream that I stored in a variable, is my application leaking somewhere?
- Why do I need to call any of these functions? I've seen code samples that don't do this and still get the job done (without an apparent breakage)
I'm currently building a class in my application that contains a primary method (lets call it GetStream()
) that returns a stream via myWebRequest.GetResponse().GetResponseStream()
The primary method GetStream()
returns a Stream
object that can be used for any operation that requires a stream (StreamReader, Bitmap() etc.).
Is there a way to have the stream Disposed of automatically after its last use (garbage collected?) without forcing anyone that calls .GetStream()
to manually dispose of it?
As you can probably tell, my questions are vague and general. My understanding of streams is not solid, so any links to helpful articles that offer a more in-depth look at streams than a SO question can offer would be appreciated.