What I am looking for is a way to call a method after another method has been invoked but before it is entered. Example:
public class Test {
public void Tracer ( ... )
{
}
public int SomeFunction( string str )
{
return 0;
}
public void TestFun()
{
SomeFunction( "" );
}
}
In the example above I would like to have Tracer() called after SomeFunction() has been invoked by TestFun() but before SomeFunction() is entered. I'd also like to get reflection data on SomeFunction().
I found something interesting in everyone's answers. The best answer to the question is to use Castle's DynamicProxy; however, this is not that I'm going to use to solve my problem because it requires adding a library to my project. I have only a few methods that I need to "trace" so I've chosen to go with a modified "core" methodology mixed with the way Dynamic Proxy is implemented. I explain this in my answer to my own question below.
Just as a note I'm going to be looking into AOP and the ContextBoundObject class for some other applications.