Hi everyone
I have an issue while localizing a game. I followed the steps of localization. I put 2 versions of images, strings into 2 directories which are fr.lproj and English.lproj. It does switch between French and English. But the problem here is sometimes it switch everything, sometimes it just switches a few images, or a few lines of text. Meaning it is not stable at all. Below is part of my code for strings I wrote like this. For images I don't think any code needed. Did I miss anything while localizing? anyone met the same problems of mine please share the experience. Thanks in advance ( I am using Cocos2D to build this game actually)
Label *text = [Label labelWithString:NSLocalizedString(@"You’re getting better…",@"") dimensions:CGSizeMake(300, 100) alignment:UITextAlignmentCenter fontName:@"Helvetica" fontSize:15];