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71

answers:

2
+1  Q: 

OpenGL on MacOSX

I'm writing an app that heavily uses OpenGL; either on the Mac or on Linux.

I've heard of various rumors of Apple having buggy OpenGL drivers (and a reluctance to fix them). Can anyone confirm/deny this?

If you've developed on OpenGL on both Mac and Linux, how do they compare?

Thanks!

+4  A: 

Looking at this list of Mac OS X games (which includes games like WoW and the upcoming StarCraft II) and the fact that Mac OS X itself uses OpenGL heavily for windows compositing and various eye candy makes this a highly dubious claim.

Andreas Brinck
+2  A: 

I don't believe they are buggy as such; merely poorly supported by Apple when something does actually go wrong in some way.

There are plenty of instances of things such as a low-end card from one manufacturer rendering much faster than a high-end card from another which can take a long time to get fixed if at all.

Coxy