By convention you should add an OnResizing event, which fires just when it is about to change but hasn't changed, and then you fire the OnResize after it has been resized. You would get the old value from your EventArg in the OnResizing event.
Edit:
Are you creating your own event or firing one of an included control?
If you are doing your own event, you can derive from EventArg and make something like ResizeEventArg that include the size of the thing you want.
I would use the ResizeEventArg for both the Resize and OnResizing events, and still follow what I said earlier.
Or if you know which type of control it is, you could cast the Object sender into the type and then read the property.