I've got a c++ Win32 app that has a number of threads that might be busy doing IO (HTTP calls, etc) when the user wants to shutdown the app. Currently, I play nicely and wait for all the threads to end before returning from main. Sometimes, this takes longer than I would like and indeed, it seems kind of pointless to make the user wait when I could just exit. However, if I just go ahead and return from main, I'm likely to get crashes as destructors start getting called while there are still threads using the objects.
So, recognizing that in an ideal, platonic world of virtue, the best thing to do would be to wait for all the threads to exit and then shutdown cleanly, what is the next best real world solution? Simply making the threads exit faster may not be an option. The goal is to get the process dead as quickly as possible so that, for example, a new version can be installed over it. The only disk IO I'm doing is in a transactional db, so I'm not terribly concerned about pulling the plug on that.
Thanks!