Having hard time understanding classes and why I can't access certain object. How can i modify the code so I can change "map"(which is a bunch of labels) properties in all of my classes/events?
The method Draw2d() creates a couple of labels on the main form that I wish to change on different events(button click in this example).
Can someone help me, or just hint me into the right direction.
The Code:
public partial class Form1 : Form
{
public void Draw2d()
{
const int spacing = 20;
Label[][] map = new Label[5][];
for (int x = 0; x < 5; x++)
{
map[x] = new Label[5];
for (int y = 0; y < 5; y++)
{
map[x][y] = new Label();
map[x][y].AutoSize = true;
map[x][y].Location = new System.Drawing.Point(x * spacing, y * spacing);
map[x][y].Name = "map" + x.ToString() + "," + y.ToString();
map[x][y].Size = new System.Drawing.Size(spacing, spacing);
map[x][y].TabIndex = 0;
map[x][y].Text = "0";
}
this.Controls.AddRange(map[x]);
}
}
public Form1()
{
InitializeComponent();
}
public void Form1_Load(object sender, EventArgs e)
{
Draw2d();
}
private void button1_Click(object sender, EventArgs e)
{
map[0][0].Text = "1"; // <-- Doesn't work
}
}
Thanks!