Using Reflector, I did some browsing. Here's the raw code. When I have time I will translate this into some meaningful rules:
The HttpRequestValidationException is thrown by only a single method in the System.Web namespace, so it's rather isolated. Here is the method:
private void ValidateString(string s, string valueName, string collectionName)
{
int matchIndex = 0;
if (CrossSiteScriptingValidation.IsDangerousString(s, out matchIndex))
{
string str = valueName + "=\"";
int startIndex = matchIndex - 10;
if (startIndex <= 0)
{
startIndex = 0;
}
else
{
str = str + "...";
}
int length = matchIndex + 20;
if (length >= s.Length)
{
length = s.Length;
str = str + s.Substring(startIndex, length - startIndex) + "\"";
}
else
{
str = str + s.Substring(startIndex, length - startIndex) + "...\"";
}
throw new HttpRequestValidationException(HttpRuntime.FormatResourceString("Dangerous_input_detected", collectionName, str));
}
}
That method above makes a call to the IsDangerousString method in the CrossSiteScriptingValidation class, which validates the string against a series of rules. It looks like the following:
internal static bool IsDangerousString(string s, out int matchIndex)
{
matchIndex = 0;
int startIndex = 0;
while (true)
{
int index = s.IndexOfAny(startingChars, startIndex);
if (index < 0)
{
return false;
}
if (index == (s.Length - 1))
{
return false;
}
matchIndex = index;
switch (s[index])
{
case 'E':
case 'e':
if (IsDangerousExpressionString(s, index))
{
return true;
}
break;
case 'O':
case 'o':
if (!IsDangerousOnString(s, index))
{
break;
}
return true;
case '&':
if (s[index + 1] != '#')
{
break;
}
return true;
case '<':
if (!IsAtoZ(s[index + 1]) && (s[index + 1] != '!'))
{
break;
}
return true;
case 'S':
case 's':
if (!IsDangerousScriptString(s, index))
{
break;
}
return true;
}
startIndex = index + 1;
}
}
That IsDangerousString method appears to be referencing a series of validation rules, which are outlined below:
private static bool IsDangerousExpressionString(string s, int index)
{
if ((index + 10) >= s.Length)
{
return false;
}
if ((s[index + 1] != 'x') && (s[index + 1] != 'X'))
{
return false;
}
return (string.Compare(s, index + 2, "pression(", 0, 9, true, CultureInfo.InvariantCulture) == 0);
}
-
private static bool IsDangerousOnString(string s, int index)
{
if ((s[index + 1] != 'n') && (s[index + 1] != 'N'))
{
return false;
}
if ((index > 0) && IsAtoZ(s[index - 1]))
{
return false;
}
int length = s.Length;
index += 2;
while ((index < length) && IsAtoZ(s[index]))
{
index++;
}
while ((index < length) && char.IsWhiteSpace(s[index]))
{
index++;
}
return ((index < length) && (s[index] == '='));
}
-
private static bool IsAtoZ(char c)
{
return (((c >= 'a') && (c <= 'z')) || ((c >= 'A') && (c <= 'Z')));
}
-
private static bool IsDangerousScriptString(string s, int index)
{
int length = s.Length;
if ((index + 6) >= length)
{
return false;
}
if ((((s[index + 1] != 'c') && (s[index + 1] != 'C')) || ((s[index + 2] != 'r') && (s[index + 2] != 'R'))) || ((((s[index + 3] != 'i') && (s[index + 3] != 'I')) || ((s[index + 4] != 'p') && (s[index + 4] != 'P'))) || ((s[index + 5] != 't') && (s[index + 5] != 'T'))))
{
return false;
}
index += 6;
while ((index < length) && char.IsWhiteSpace(s[index]))
{
index++;
}
return ((index < length) && (s[index] == ':'));
}
So there you have it. It's not pretty to decipher, but it's all there.