Basically, it's down to how you write the compiler for the language.
In C++, the decision has been to make a one pass compilation possible. To do that, you (or rather the compiler) need to be able to first read the declaration of all classes, methods and the like and then read the implementation (or in C++ terms, the definition). In Java and C#, the compiler first reads through all the code generating what corresponds to what the C++ compiler generates when reading the header files. The C#/Java compiler then reads the implementation (aka definition). So, in C++, the developer is asked to write the declaration whereas in C#, the compiler runs through the code multiple times doing the declaration work for the developer.
As an aside, other languages used to ask you to write the functions in the order you needed them (if function B uses function A, you have to define A first). Most of those languages had constructs to allow you to get around this. In (Turbo) Pascal, the solution was, in a kind, the same as in C++.