Hello, I am completely new to C#, and need help converting a C++ structure to C#. The C++ structure is given as:
#define QUE_ADDR_BUF_LENGTH 50
#define QUE_POST_BUF_LENGTH 11
typedef struct
{
const WCHAR *streetAddress;
const WCHAR *city;
const WCHAR *state;
const WCHAR *country;
const WCHAR *postalCode;
} QueSelectAddressType;
typedef struct
{
WCHAR streetAddress[QUE_ADDR_BUF_LENGTH + 1];
WCHAR city[QUE_ADDR_BUF_LENGTH + 1];
WCHAR state[QUE_ADDR_BUF_LENGTH + 1];
WCHAR country[QUE_ADDR_BUF_LENGTH + 1];
WCHAR postalCode[QUE_POST_BUF_LENGTH + 1];
} QueAddressType;
I cannot make changes to the C++ structure as they are defined by the API I am attempting to interface with. Any help would be appreciated.
EDIT: Here is more information, the function in the dll I am attempting to call is declared the as follows:
#ifdef QUEAPI_EXPORTS
#define QueAPIExport __declspec(dllexport)
#elif defined QUEAPI_SERVER
#define QueAPIExport
#else
#define QueAPIExport __declspec(dllimport)
#endif
#ifdef __cplusplus
extern "C" {
#endif
typedef uint32 QuePointHandle;
QueAPIExport QueErrT16 QueCreatePointFromAddress
(
QueSelectAddressType* addr, // in: Address data to search on.
QuePointHandle* point // out: Handle to selected point. Must be closed with QueClosePoint.
);
Here is how I have defined the DllImport:
[DllImport("QueAPI.DLL", EntryPoint = "QueCreatePointFromAddress")]
public static unsafe extern QueTypesnConst.QueErrT16 QueCreatePointFromAddress(QueTypesnConst.QueSelectAddressType *address, uint *point);
EDIT2: The following code blocks were the solution to the problem: For the Structures:
[StructLayout(LayoutKind.Sequential)]
public struct QueSelectAddressType
{
[MarshalAsAttribute(UnmanagedType.LPWStr)]
public string streetAddress;
[MarshalAsAttribute(UnmanagedType.LPWStr)]
public string city;
[MarshalAsAttribute(UnmanagedType.LPWStr)]
public string state;
[MarshalAsAttribute(UnmanagedType.LPWStr)]
public string country;
[MarshalAsAttribute(UnmanagedType.LPWStr)]
public string postalCode;
};
[StructLayout(LayoutKind.Sequential,CharSet=CharSet.Unicode)]
public struct QueAddressType
{
[MarshalAsAttribute(UnmanagedType.ByValTStr, SizeConst=51)]
public string streetAddress;
[MarshalAsAttribute(UnmanagedType.ByValTStr, SizeConst = 51)]
public string city;
[MarshalAsAttribute(UnmanagedType.ByValTStr, SizeConst = 51)]
public string state;
[MarshalAsAttribute(UnmanagedType.ByValTStr, SizeConst = 51)]
public string country;
[MarshalAsAttribute(UnmanagedType.ByValTStr, SizeConst = 12)]
public string postalCode;
};
For the DllImport:
[DllImport("QueAPI.DLL", EntryPoint = "QueCreatePointFromAddress")]
public static extern QueTypesnConst.QueErrT16 QueCreatePointFromAddress(ref QueTypesnConst.QueSelectAddressType address, ref uint point);