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203

answers:

0

SCENARIO:

i want setup the camera standing inside a Room (DAE-File) and is able to turn
around by 360°. Now the setup of the right camera in PV3D is a bit tricky.

Here is a shematic:
http://i238.photobucket.com/albums/ff160/absyss/pv3d_roomview360.gif

Important Attributes to figure out:

  • List item
  • Focus
  • FOV
  • Zoom
  • Model Scaling
  • Clipping (Frustum, Near Plane)
  • Culling

From a performance view i would not recommend to use the QuadrantRenderEngine it is too resource hungry and wont be good in most cases. Instead i am looking for a balanced Camera Setup with a optimisation of the DAE 3D Modell.