Is there any way to capture all playing sounds into one ByteArray on playback. I´m about to build a soundmixer where the user can start and stop sounds when they want to and play it later. Does anyone have a clue how to do this?
Is there any way to capture all playing sounds into one ByteArray on playback. I´m about to build a soundmixer where the user can start and stop sounds when they want to and play it later. Does anyone have a clue how to do this?