views:

1513

answers:

5

So what I have right now is something like this:

PropertyInfo[] info = obj.GetType().GetProperties(BindingFlags.Public);

where obj is some object.

The problem is some of the properties I want aren't in obj.GetType() they're in one of the base classes further up. If I stop the debugger and look at obj, the I have to dig through a few "base" entries to see the properties I want to get at. Is there some binding flag I can set to have it return those or do I have to recursively dig through the Type.BaseType hierarchy and do GetProperties on all of them?

A: 

If you access Type.BaseType, you can get the base type. You can recursively access each base type and you'll know when you've hit the bottom when your type is System.Object.

Type type = obj.GetType();
PropertyInfo[] info = type.GetProperties(BindingFlags.Public);
PropertyInfo[] baseProps = type.BaseType.GetProperties(BindingFlags.Public);
Terrapin
love you man. Good one. Why people have voted down this one?
argatxa
+4  A: 

Use this:

PropertyInfo[] info = obj.GetType().GetProperties(BindingFlags.Public | BindingFlags.Instance);

EDIT: Of course the correct answer is that of Jay. GetProperties() without parameters is equivalent to GetProperties(BindingFlags.Public | BindingFlags.Instance | BindingFlags.Static ). The BindingFlags.FlattenHierarchy plays no role here.

Panos
I'm marking this as the answer because although Jay's works and would get me what I want, this explains why it works. I just assumed that if neither Instance nor Static were specified it would default to both, when in fact it was returning neither.
Davy8
There were no top level properties in the object I was looking at, so I assumed that it was just trying to retrieve the top level ones when it returned nothing, when in fact it returned nothing because it was trying to get properties that were neither Static nor Instance.
Davy8
+6  A: 

I don't think it's that complicated.

If you remove the BindingFlags parameter to GetProperties, I think you get the results you're looking for:

    class B
    {
        public int MyProperty { get; set; }
    }

    class C : B
    {
        public string MyProperty2 { get; set; }
    }

    static void Main(string[] args)
    {
        PropertyInfo[] info = new C().GetType().GetProperties();
        foreach (var pi in info)
        {
            Console.WriteLine(pi.Name);
        }
    }

produces

    MyProperty2
    MyProperty
Jay Bazuzi
A: 

Use:

TypeDescriptor.GetProperties(obj);
Nicolas Cadilhac
A: 

I would tend to agree with Nicolas; unless you know you need reflection, then ComponentModel is a viable alternative, with the advantage that you will get the correct metadata even for runtime models (such as DataView/DataRowView).

For example:

    foreach (PropertyDescriptor prop in TypeDescriptor.GetProperties(obj))
    {
        Console.WriteLine("{0}={1}", prop.Name, prop.GetValue(obj));
    }

As an aside, you can also do some simple performance tricks with this; you can do the same with reflection and Delegate.CreateDelegate, but there is no centralised place to hide the logic away, unlike TypeDescriptor with a TypeDescriptionProvider (don't worry if these are unfamiliar; you can just use the code "as is" ;-p).

Marc Gravell