So what I have right now is something like this:
PropertyInfo[] info = obj.GetType().GetProperties(BindingFlags.Public);
where obj
is some object.
The problem is some of the properties I want aren't in obj.GetType()
they're in one of the base classes further up. If I stop the debugger and look at obj, the I have to dig through a few "base" entries to see the properties I want to get at. Is there some binding flag I can set to have it return those or do I have to recursively dig through the Type.BaseType
hierarchy and do GetProperties
on all of them?