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This question arose in the comments of a now-deleted answer to this other question. Our question was asked in the comments by STingRaySC as:

Where exactly do we invoke UB? Is it calling a member function through an invalid pointer? Or is it calling a member function that accesses member data through an invalid pointer?

With the answer deleted I figured we might as well make it it's own question.


Consider the following code:

#include <iostream>

struct foo
{
    void bar() { std::cout << "gman was here" << std::endl; }
    void baz() { x = 5; }

    int x;
};

int main()
{
    foo* f = 0;

    f->bar(); // (a)
    f->baz(); // (b)
}

We expect (b) to crash, because there is no corresponding member x for the null pointer. In practice, (a) doesn't crash because the this pointer is never used.

Because (b) dereferences the this pointer ((*this).x = 5;), and this is null, the program enters undefined behavior.

Does (a) result in undefined behavior? What about if both functions (and x) are static?

+20  A: 

The first thing to understand is why it's undefined behavior to dereference a null pointer. In C++03, there's actually a bit of ambiguity here.

Although "dereferencing a null pointer results in undefined behavior" is mentioned in notes in both §1.9/4 and §8.3.2/4, it's never explicitly stated. (Notes are non-normative.)

However, it could be deduced from §3.10/2:

An lvalue refers to an object or function.

When dereferencing, the result is an lvalue (mentioned in the next clause). A null pointer does not refer to an object, therefore when we use the lvalue we have undefined behavior. However, that isn't explicitly stated. It could not be converted to an rvalue either (§4.1/1):

If the object to which the lvalue refers is not an object of type T and is not an object of a type derived from T, or if the object is uninitialized, a program that necessitates this conversion has undefined behavior.

Here it's definitely undefined behavior.

The ambiguity comes from whether or not it's undefined behavior to deference but not use the value from an invalid pointer (that is, get an lvalue but not convert it to an ravlue). If not, then int *i = 0; *i; &(*i); is well-defined. This is an active issue.

So we have a strict "dereference a null pointer, get undefined behavior" view and a weak "use a dereferenced null pointer, get undefined behavior" view.

Now we consider the question.


Yes, (a) results in undefined behavior. In fact, if this is null then regardless of the contents of the function the result is undefined.

This follows from §5.2.5/3:

If E1 has the type “pointer to class X,” then the expression E1->E2 is converted to the equivalent form (*(E1)).E2;

*(E1) will result in undefined behavior with a strict interpretation, and .E2 converts it to an rvalue, making it undefined behavior for the weak interpretation.

It also follows that it's undefined behavior from (§9.3.1/1):

If a nonstatic member function of a class X is called for an object that is not of type X, or of a type derived from X, the behavior is undefined.


With static functions, the strict versus weak interpretation makes the difference. Strictly speaking, it is undefined:

A static member may be referred to using the class member access syntax, in which case the object-expression is evaluated.

That is, it's evaluated just as if it were non-static and we once again dereference a null pointer with (*(E1)).E2.

However, because E1 is not used in a static member-function call, if we use the weak interpretation the call is well-defined. *(E1) results in an lvalue, the static function is resolved, *(E1) is discarded, and the function is called. There is no lvalue-to-rvalue conversion, so there's no undefined behavior.

In C++0x, as of n3126, the ambiguity remains. For now, be safe: use the strict interpretation.

GMan
+1. Continuing the pedantry, under the "weak definition" the nonstatic member function hasn't been called "for an object that is not of type X". It has been called for an lvalue which is not an object at all. So the proposed solution adds the text "or if the lvalue is an empty lvalue" to the clause you quote.
Steve Jessop
Could you clarify a little? In particular, with your "closed issue" and "active issue" links, what are the issue numbers? Also, if this is a closed issue, what exactly is the yes/no answer for static functions? I feel like I'm missing the final step in trying to understand your answer.
Brooks Moses
@Brooks: I edited in the number for the closed-issue, the active issue has the number too. (Give the page some time to load so your browser can jump there, the page is enormous). The conclusion was that it's okay, because the weaker interpretation is the "accepted" interpretation. (Which I will add.) I place accepted in quotes since it's still not closed.
GMan
Thanks! That's much clearer. :)
Brooks Moses
@GMan: Very interesting. I still need to think about this some more, but thanks for not letting this question get lost. I was disappointed to see the thread disappear the other day.
@StingRay: No problem. I thought it was a good question.
GMan
I like this answer. +1
Johannes Schaub - litb
I don't think CWG defect 315 is as "closed" as its presence on the "closed issues" page implies. The rationale says that it should be allowed because "`*p` is not an error when `p` is null unless the lvalue is converted to an rvalue." However, that relies on the concept of an "empty lvalue," which is part of the proposed resolution to [CWG defect 232](http://www.open-std.org/jtc1/sc22/wg21/docs/cwg_active.html#232), but which has not been adopted. So, with the language in both C++03 and C++0x, dereferencing the null pointer is still undefined, even if there is no lvalue-to-rvalue conversion.
James McNellis
@James: I have edited, sorry I took long to get back to you.
GMan
+1  A: 

Obviously undefined means it's not defined, but sometimes it can be predictable. The information I'm about to provide should never be relied on for working code since it certainly isn't guaranteed, but it might come in useful when debugging.

You might think that calling a function on an object pointer will dereference the pointer and cause UB. In practice if the function isn't virtual, the compiler will have converted it to a plain function call passing the pointer as the first parameter this, bypassing the dereference and creating a time bomb for the called member function. If the member function doesn't reference any member variables or virtual functions, it might actually succeed without error. Remember that succeeding falls within the universe of "undefined"!

Microsoft's MFC function GetSafeHwnd actually relies on this behavior. I don't know what they were smoking.

If you're calling a virtual function, the pointer must be dereferenced to get to the vtable, and for sure you're going to get UB (probably a crash but remember that there are no guarantees).

Mark Ransom