import java.util.Scanner;
import java.util.Timer;
import java.util.TimerTask;
public class Boggle {
Board board;
Player player;
Timer timer;
boolean active;
static Scanner in = new Scanner(System.in);
public Boggle() {
board = new Board(4);
timer = new Timer();
}
public void newGame() {
System.out.println("Please enter your name: ");
String line = in.nextLine();
player = new Player(line);
active = true;
board.shuffle();
System.out.println(board);
timer.schedule(new timesUP(), 20000);
while(active) {
String temp = in.nextLine();
player.addGuess(temp);
}
}
public void endGame() {
active = false;
int score = Scoring.calculate(player, board);
System.out.println(score);
}
class timesUP extends TimerTask {
public void run() {
endGame();
}
}
public static void main(String[] args) {
Boggle boggle = new Boggle();
boggle.newGame();
}
}
I have the above class which should perform a loop for a given length of time and afterwards invoke an instance method. Essentially I need the loop in newGame() to run for a minute or so before endGame() is invoked on the current instance. However, using the Timer class I'm not sure how I would invoke the method I need on the current instance since I can't pass any parameters to the timertasks run method?
Is there an easy way to do this or am I going about this the wrong way? (note: this is a console project only, no GUI)
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code edited
I've changed the code to the above following the recommendations, and it works almost as I expect however the thread still doesnt seem to end properly. I was the while loop would die and control would eventually come back to the main method. Any ideas?