Has anybody tried converting Luabind to C#? Is such a thing even possible?
I've got an application that I want to convert so that it can run in a completely managed environment, but most of the game logic relies upon Lua scripts, and the application uses Luabind to manage the back-and-forth. I'm not familiar enough with Lua or Luabind to know what's involved.
Am I on a fool's errand here?