views:

352

answers:

8

Consider this scenario. I have some business logic that now and then will be required to write to a log.

interface ILogger
{
    void Log(string stuff);
}

interface IDependency
{
    string GetInfo();
}

class MyBusinessObject
{
    private IDependency _dependency;

    public MyBusinessObject(IDependency dependency)
    {
        _dependency = dependency;
    }

    public string DoSomething(string input)
    {
        // Process input
        var info = _dependency.GetInfo();
        var intermediateResult = PerformInterestingStuff(input, info);

        if (intermediateResult== "SomethingWeNeedToLog")
        {
            // How do I get to the ILogger-interface?
        }

        var result = PerformSomethingElse(intermediateResult);

        return result;
    }
}

How would you get the ILogger interface? I see two main possibilities;

  1. Pass it using Dependency Injection on the constructor.
  2. Get it via a singleton Service Locator.

Which method would you prefer, and why? Or is there an even better pattern?

Update: Note that I don't need to log ALL method calls. I only want to log a few (rare) events that may or may not occur within my method.

A: 

DI would work nicely here. Another thing to look at would be AOP.

Tom Cabanski
A: 

I'd recommend neither of these approaches. Better to use aspect-oriented programming. Logging is the "hello world" of AOP.

duffymo
Well, yes - but only when you need to log all calls (I do that too already). But in this case, I need to log things that only happen occasionally (event logging rather than call logging if you see what I mean).
CodingInsomnia
IF it's occasionally done, I'd say that DI would be overkill as well. I'd have a static class member for Logger and be done with it.
duffymo
A: 

I would prefer Singleton Service.

Dependency injection would clutter the constructor.

If you can use AOP, that would be the best.

Ngu Soon Hui
DI != cluttered constructors.
Will
@Will: can you please explain?
M4N
@Will The downvote seems a bit harsh. If using constructor injection the ILogger interface does indeed "clutter" the constructor with a something that isn't really a core dependency.
CodingInsomnia
@andlju: I'm guessing @Will is referring to the fact (rightly so) that DI doesn't necessarily require contructor parameters. DI that involves setting a property or another method is just as valid. Here is a list of Ninject's DI methods: http://ninject.codeplex.com/wikipage?title=Injection%20Patterns
Anderson Imes
The logger is clearly a service that the code depends on. Why treat it differently than other dependencies? AOP doesn't work in this case.
Peter Lillevold
-1, because: 1) Singleton is an anti-pattern. 2) clutter the constructor? explain yourself! 3) AOP does not work with logging as part of business logic.
Peter Lillevold
Keep it short and you teach yourselves, I always say.
Will
-1, no need to have the logger in the constructor, you can have it (and most people do so) as an optional dependency (property).
Mauricio Scheffer
+2  A: 

We switched all our Logging/Tracing to PostSharp (AOP framework) attributes. All you need to do to create logging for a method is add the attribute to it.

Benefits:

  • Easy use of AOP
  • Clear separation of concerns
  • Happens at compile time -> Minimal performance impact

Check out this.

ntziolis
Well, unfortunately I cannot use a simple AOP approach here. I don't want to log ALL method calls, only some events that may or may not happen inside the method.
CodingInsomnia
+1  A: 

You could derive another type e.g. LoggableBusinessObject that takes a logger in its constructor. This means you only pass in the logger for objects that will use it:

public class MyBusinessObject
{
    private IDependency _dependency;

    public MyBusinessObject(IDependency dependency)   
    {   
        _dependency = dependency;   
    }   

    public virtual string DoSomething(string input)   
    {   
        // Process input   
        var info = _dependency.GetInfo();   
        var result = PerformInterestingStuff(input, info);   
        return result;   
    }   
}

public class LoggableBusinessObject : MyBusinessObject
{
    private ILogger _logger;

    public LoggableBusinessObject(ILogger logger, IDependency dependency)
        : base(dependency)
    {
        _logger = logger;
    }

    public override string DoSomething(string input)
    {
        string result = base.DoSomething(input);
        if (result == "SomethingWeNeedToLog")
        {
             _logger.Log(result);
        }
    }
}
James
Kind of interesting solution, but it seems like a bit too much coding for a relatively simple task. It also only allows for logging things based on the result of the method (I realize that my example does exactly that though..)
CodingInsomnia
+1 one for a solution that allows me to unit test MyBusinessObject without having to mock the ILogger.
CodingInsomnia
But using this pattern, you can only log before or after calling the base class' method. You will still not be able to log in the middle of methods.
M4N
@Martin, fair point, however based on the example provided the logging only happens based on the result of the `DoSomething` so the above solution would fit that nicely.
James
+3  A: 

I personally do a mixture of both.

Here are my conventions:

  • From a static context - Service Location
  • From an instance context - Dependency Injection

I feel this gives me the right balance of testability. I find it a little harder to setup tests against classes that use Service Location than use DI, so this is why Service Location ends up being the exception rather than the rule. I'm consistent in its use, though, so it's not hard to remember what type of test I need to write.

Some have raised the concern that DI tends to clutter constructors. I don't feel this is a problem, but if you feel this way, there are a number of alternatives that use DI, but avoid constructor parameters. Here is a list of Ninject's DI methods: http://ninject.codeplex.com/wikipage?title=Injection%20Patterns

You'll find that most Inversion of Control containers have the same features as Ninject. I chose to show Ninject because they have the most concise samples.

Hopefully this is helpful.

Edit: To be clear, I use Unity and Common Service Locator. I have a singleton instance of my Unity container for DI and my implementation of IServiceLocator is simply a wrapper around that singleton Unity container. This way I don't have to do any type mappings twice or anything like that.

I also don't find AOP to be particularly helpful beyond tracing. I like manual logging better simply for its clarity. I know that most AOP logging frameworks are capable of both, but I don't need the former (AOP's bread and butter) most of the time. This is just personal preference, of course.

Anderson Imes
Thank you, this aligns quite well with my own feelings!
CodingInsomnia
+1  A: 

The logger is clearly a service that your business logic depends upon, and should thus be treated as a dependency the same way you do with IDependency. Inject the logger in your constructor.

Note: even though AOP is mentioned as the way to inject logging I do not agree that it is the solution in this case. AOP works great for execution tracing, but will never be a solution for logging as part of business logic.

Peter Lillevold
+1  A: 

My little rule of thumb:

  • If it's in a class library, use either constructor injection or property injection with a null-object pattern.

  • If it's in a main application, use the service locator (or singleton).

I find this applies pretty well when using log4net. You don't want class libraries reaching out to things that might not be there, but in an application program, you know that the logger is going to be there, and libraries like log4net are based heavily around the service-location pattern.

I tend to think of logging as something sufficiently static that it doesn't really need DI. It's extremely unlikely that I'll ever change the logging implementation in an application, especially since every logging framework out there is incredibly flexible and easy to extend. It's more important in class libraries when your library might need to be used by several applications which already use different loggers.

YMMV, of course. DI is great but that doesn't mean everything needs to be DI'ed.

Aaronaught