Scott has a good answer to the actual question, however its always a good idea to ask yourself "How might I need code like this in the future? How can I avoid creating yet another class and instead re-use what I have already got?".
Here is a more general variation of Scott's solution:-
public class EnumToVisibilityConverter : IValueConverter
{
public object Convert(object value, Type targetType, object parameter, System.Globalization.CultureInfo culture)
{
if (Enum.GetName(value.GetType(), value).Equals(parameter))
return Visibility.Visible;
else
return Visibility.Hidden;
}
public object ConvertBack(object value, Type targetType, object parameter, System.Globalization.CultureInfo culture)
{
return null;
}
}
Xaml:-
<TopLevelWindowOrControl.Resources>
<local:EnumToVisibilityConverter x:Key="EnumToVisibilityConverter" />
</TopLevelWindowOrControl.Resources>
<Border Visibility="{Binding Path=BreakLvlProperty, Converter={StaticResource EnumToVisibilityConverter}, ConverterParameter=Fatal" />
In this approach we can converter any enum to a Visibility value by using the ConverterParameter
to specify the enum value (in string form) that constitute the "Visible" state.
Its tempting to take this further to allow more than one enum value to be equated to "Visible". However currently the code isn't much more complicated than Scott's more specific implementation. Hence this enhancement should be left until needed.