This sounds like premature optimization.
That being said, there are some differences and opportunities but they will affect multiple calls to the function rather than performance in the function.
First of all, in the second option you may want to pass MyStorage as a constant reference.
As a result of that, your compiled code will likely be pushing a single value into the stack (to allow you to access the container), rather than pushing three separate values. If you have additional fields (in addition to a-c), sending MyStorage not as a reference might actually cost you more because you will be invoking a copy constructor and essentially copying all the additional fields. All of this would be costs per-call, not within the function.
If you are doing tons of calculations with a b and c within the function, then it really doesn't matter how you transfer or access them. If you passed by reference, the initial cost might be slightly more (since your object, if passed by reference, could be on the heap rather than the stack), but once accessed for the first time, caching and registers on your machine will probably mean low-cost access. If you have passed your object by value, then it really doesn't matter, since even initially, the values will be nearby on the stack.
For the code you provided, if these are the only fields, there will likely not be a difference. the "values.variable" is merely interpreted as an offset in the stack, not as "lookup one object, then access another address".
Of course, if you don't buy these arguments, just define local variables as the first step in your function, copy the values from the object, and then use these variables. If you realy use them multiple times, the initial cost of this copy wouldn't matter :)