Hi,
I am trying to learn about dependency injection and i'm using the unity application block to help.
What I want to do is, have a console app that will register a class (as long as it implements a specific interface) and execute a method... So the method on the class that implements the method will be executed.
Hope that makes sense...a nice nudge in the right direction would be perfect!
I'm looking at the docs on msdn, but i'm still not 100% sure of how to go about it.
Thx Steve