Hi all,
I have an ImageMagick-based 32-bit C++ application. Under Windows 7 64-bit, it crashes within ImageMagic on any attempt to read a JPG file. A trivial example like this:
#include <Magick++.h>
int APIENTRY _tWinMain(...)
{
Magick::Image img;
img.read("D:\\a.jpg");
return 0;
}
crashes, too. The crash is within STL code (string::copy() has a bogus source string), called by ImageMagick. I'm linking against ImageMagick v.6.6.1 Q16.
Any idea what's going on, please? Is this a known issue?