I want to create a class that could hold any of a number of same type of classes. For example lets says I have a base class like follows:
public class BaseClass
{
public string MyBaseString
{
get;
set;
}
}
And then I have a few derived classes like this:
public class DerivedClass : BaseClass
{
public MyDerivedClassString
{
get;
set;
}
}
public class DerivedClass2 : BaseClass
{
public MyDerivedClass2String
{
get;
set;
}
}
Now I would like a class that accepts one of these implementations and does stuff with it. Here is the only thing I can think of, but there must be a better way:
public class ClassA
{
public object MyClass
{
get;
set;
}
public ClassA (object myClass)
{
MyClass = myClass;
if (object is BaseClass)
{
//do something
}
else if (object is DerivedClass)
{
//do something specific to derived class
}
else if (object is DerivedClass2)
{
//do something specific to derived class 2
}
}
}
CLARIFICATION: The specific goal I am trying to accomplish is to use ClassA as a container class for various implementations of the BaseClass. The business goal I am trying to accomplish is to create a Legend object which might use multiple color schemes (i.e. a Mono Color Ramp, Multi Color Ramp, etc). So I would like the Legend class to contain the ColorScheme that is being used, but still have access to that color scheme's unique properties for modification later on.
CLARIFICATION 2 Based on the wide array of responses I got, I thought I'd provide an exact replication of what I'm trying to do:
public class BaseColorScheme
{
List<Color> _colors = new List<Color>();
public List<Color> Colors
{
get
{
return _colors;
}
set
{
_colors = value;
}
}
}
public class SingleColorScheme : BaseColorScheme
{
public Color MidColor
{
get;
set;
}
public SingleColorScheme( Color midColor, int numberOfClassifications )
{
Colors = CreateMonoColorRamp( midColor, numberOfClassifications );
}
}
public class MultiColorScheme : BaseColorScheme
{
public Color StartColor
{
get;
set;
}
public Color EndColor
{
get;
set;
}
public Color MidColor
{
get;
set;
}
public MultiColorScheme( Color startColor, Color endColor, Color midColor )
{
StartColor = startColor;
EndColor = endColor;
MidColor = midColor;
Colors = //do something to define multi color scheme
}
}
Then I would have a Legend Class that would be something like
public class Legend
{
public object ColorScheme
{ get; set; }
public Guid LegendId
{ get; set; }
public Legend(object colorScheme)
{
ColorScheme = colorScheme;
}
}
Finally I might have a form that sits on top of the legend that displays the properties of the various color schemes based on which type of color scheme it is. Hopefully that helps clarify a bit.