views:

340

answers:

1
+1  A: 

If I'm understanding correctly, I think you need to move the button to the intermediate location before invoking the animation a second time.

Update: Or you could use an AnimationSet which contains two TranslateAnimations within it to get the job done.

Carl Manaster
yes kind of,http://www.youtube.com/watch?v=URchEye8a4wIf you look at this video, there is a round green timer button, that moves from 1 player to another, that's exactly what i am trying to do.
aryaxt
Updating my answer. I think you can use an AnimationSet, containing a pair of TranslateAnimations, to do what you are trying to do.
Carl Manaster
As suggested by Carl, use an animation set.
Donn Felker
thanks again for the answers, i updated the question with more explanation, it was too long to be posted here
aryaxt