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So I want to create a text box "static if possible" that when my user interacts with the story game the text inside changes to accommodate his action. so im guessing i want a pointer to the char variable, but it seems that i cant figure out how to do this... can someone help me please.

im thinking create the static box with a argument that is a pointer, so i can constantly change its address to another string of text. would this work? because at the moment im changing the value of the char string and nothing is happening.

+3  A: 

To change the content of a standard Win32 textbox, you simply send the WM_SETTEXT message.

Billy ONeal