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The sample Smooth Streaming Client provided here continues to grow in memory until it fails out with an Out of Memory Exception. Our version is using Silverlight 3 and we have tried the Beta 2 and TRW 1 versions of the Smooth Streaming Client. However, the memory usage continues to be a problem.

There are numerous values to control the buffers in the API like FlushBuffers, but none of them seem to affect the memory usage.

Using WinDbg, I see that there are giant System.Byte arrays and System.UInt, but I can't seem to clear them out.

Any thoughts as to how I can clear the buffers or chunks to keep the memory usage more reasonable?