Hi All.
I have encountered a bug in DirectShow .NET where I create a secondary buffer with a sample rate of 8khz, and upon playback, the sound plays back at approx. 8.1khz instead.
Googling this, I discovered that I might be forced to upsample the 8khz audio myself to 48khz or 44.1khz depending on the soundcard in the PC.
Is there any C# library or generic algorithm I could use for this?
Thanks!!
Roey