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66

answers:

3

Hi all, I should write a function to get some information about the system (the most important information is the the architecture). I found the function uname which can be used including sys/utsname.h. Well, though I googled and I read the documentation, I couldn't find any example of the function and I don't understand how to use uname. Anyone can explain me how to use it? it would be great if you can write an example, too. Thanks in advance.

+2  A: 

The uname() function takes a pointer to the utsname structure that will store the result as input. Therefore, just make a temporary utsname instance, pass the address of it to uname, and read the content of this struct after the function succeed.

struct utsname retval;
if(uname(&retval) < 0) {     // <----
  perror("Failed to uname");
  // error handling...
} else {
  printf("System name = %s\n", retval.sysname);
  // print other info....
  // see http://www.opengroup.org/onlinepubs/009695399/basedefs/sys/utsname.h.html
  //   for other members...
}
KennyTM
+5  A: 

First, include the header:

#include <sys/utsname.h>

Then, define a utsname structure:

struct utsname unameData;

Then, call uname() with a pointer to the struct:

uname(&unameData); // Might check return value here (non-0 = failure)

After this, the struct will contain the info you want:

printf("%s", unameData.sysname);

http://opengroup.org/onlinepubs/007908775/xsh/sysutsname.h.html

Amber
+3  A: 

From the documentation, it looks like you'd use it like so:

struct utsname my_uname;
if(uname(&my_uname) == -1)
   printf("uname call failed!");
else
   printf("System name: %s\nNodename:%s\nRelease:%s\nVersion:%s\nMachine:%s\n",
       my_uname.sysname, my_uname.nodename, my_uname.release,my_uname.version,my_uname.machine);
jkerian