I'm using mono-2.6.7 and monodevelop-2.4, my OS is Windows 7.
I'm trying to implement a remote debugger for my own runtime (based on mono, mono is embedded in it, used lang - C#) in a way it's done by Novell for Moonlight.
Unfortunately, no success...
After clicking "Debug" in MonoDevelop:
- IDE is put into debug state,
- my runtime starts,
- successfully sends DWP-Handshake to listening IDE
- and then connection terminates and Debugging ends.
For some reasons (absolutely not clear for me) IDE doesn't send a handshake after recieving it from my runtime but simply terminates a connection.
The code i use is in another question: http://stackoverflow.com/questions/3701211/cant-use-mono-soft-debugger-remote-debugging-because-debugger-agent-dwp-handsh
Does smb know if it can be done the save way it's done for Moonlight? Or it's it's impossible? Maybe there is another solution?