I have a function that takes in a Handle to an image:
DoSomethingWithImage( int imageHandle)
{
}
In my main, I have an Image myImage, which resides in memory.
How can I get a Handle to myImage, so that I can pass in that Handle to DoSomethingWithImage() ?
    main()
    {
    //memorySTream is a byte[]
    Image myImage = Image.FromStream(memoryStream, true);
    DoSomethingWithImage( ??? );
    }