For some reason, whenever my C# .NET 2.0 application makes a call to GetProcAddress
it always returns zero.
public class MyClass
{
internal static class UnsafeNativeMethods
{
[DllImport("kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)]
internal static extern IntPtr LoadLibrary(string lpFileName);
[DllImport("kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)]
internal static extern bool SetDllDirectory(string lpPathName);
[DllImport("kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)]
internal static extern IntPtr GetProcAddress(IntPtr hModule, string procName);
}
private void MyFunc()
{
IntPtr _dllHandle;
IntPtr _fptr;
string _fullPath = ".\\mydll.dll";
string _procName = "MyDllFunc";
_dllHandle = UnsafeNativeMethods.LoadLibrary(_fullPath);
_fptr = UnsafeNativeMethods.GetProcAddress(_dllHandle, _procName); // <-- Always returns zero.
}
}
I'm sure the function name is spelled correctly, and _fullPath
is presumably correct because _dllHandle
is always assigned a non-zero value. Any insight you may be able to provide is appreciated. Thanks.