views:

11

answers:

1

Hi there.

In my application, I'm trying to send two images that are wrapped up in an NSData object. I'm following the Game Kit Programming Guide and use the standard GKSessionDelegate methods and GKPeerPickerController. Unfortunately my data is larger than 86 kilobytes, so I have to fragment the data.

Does anyone know of a way I would be able to successfully do this to enable me to send it over Bluetooth?

I'd appreciate any suggestions. Ricky.

A: 

Did some digging and this ended up helping me a lot - http://stackoverflow.com/questions/2877523/gamekit-bluetooth-transfer-problem

Ricky D'Amelio