views:

53

answers:

2

I have a class that has this in the initializer:

@implementation BaseFooClass

-(id) init
{
     if (self = [super init])
     {
          // initialize instance variables that always need to start with this value
     }

     return self;
}

-(id) initWithSomeInt:(int) someInt
{
     if (self = [self init]) // <-- I need to make sure that I am calling BaseFooClass's init here, not SubFooClass's, does that make sense?
     {
          self.someInt = someInt;
     }

     return self;
}

@end

That is all fine and dandy. My problem is that when I implement the subclass:

@implementation SubFooClass

-(id) init
{
     return [self initWithSomeInt:0];
}

-(id) initWithSomeInt:(int) someInt
{

     if (self = [super init]) // <--- Infinite loop (stack overflow :) )
     {
          // initialize other variables
     }
}

@end

I basically need to specifically call the BaseFooClass's init rather than the SubFooClass's init.

I cannot change the way the objects are initialized, as I am converting a project from C# to use in my iPad application.

Thank you all in advance

EDIT:

Due to someone asking, here is my header:

@interface BaseFooClass : NSObject

// implicit from NSObject
// -(id) init;

-(id) initWithSomeInt:(int) someInt;

// more methods

@end

@interface SubFooClass : BaseFooClass

// implicit from NSObject
// -(id) init;

// implicit from BaseFooClass
//-(id) initWithSomeInt:(int) someInt;


@end
+1  A: 

You have to call [super initWithSomeInt:someInt]; in the init method of your SubFooClass. ;)

ADDED: I think is weird you try to call init within iniWithSomeInt . The usual thing would be to call [super initWithSomeInt:someInt] in initIthSomeInt method of SubFooClass and change what you need inside the if clause.

nacho4d
That results in the same stackoverflow error. The problem is on the line (Edited) shown..
Richard J. Ross III
I updated my answer.;)
nacho4d
+ 1 for helping me out, and reaching my answer, thank you!
Richard J. Ross III
+2  A: 

Objective-C doesn't work this way because of the way the runtime converts methods into function calls. Self is always an instance of the allocated class, even when invoking the super-class's methods. You need to create your designated initializer for your BaseClassFoo and always go there. So you should be doing something like this:

@implementation BaseFooClass

-(id) init
{
  return [self initWithSomeInt:0]; // redirect super class's designated initializer
}

-(id) initWithSomeInt:(int) someInt
{
  if ((self = [super init])) // Designated initializer always calls into super class's designated initializer (in this case, NSObject's designated initializer is init
  {
    self.someInt = someInt;
  }

  return self;
}

@end

@implementation SubFooClass

// Here we don't override init because our super class's designated initializer
// is initWithSomeInt:
// -(id) init
// {
//   return [self initWithSomeInt:0];
// }

// we override this because it's our superclass's designated initializer, plus it
// is ours as well
-(id) initWithSomeInt:(int) someInt
{
  if ((self = [super initWithSomeInt:someInt]))
  {
    // initialize other sub-class specific variables
  }
}

@end
Jason Coco
I used this answer with some modifications: I renamed the `init` method in the `BaseFooClass` to `_initializeInstanceVariables` and Called that after I called `[super init], and It works great now, thank you!!
Richard J. Ross III