I'm looking for a 3d engine (for games). I prefer C# with .net or Mono but C++ would also do it if I don't find anything for C#. I want to code programs for Windows and Linux. iPhone/Android would also be interesting for other projects.
So far I found these engines (C#):
- Axiom - This one seems pretty fair and since it's a C# port of OGRE3D it should offer basic function (I'm quite a beginner in 3D so I don't need much functions). It's Windows and Linux :), don't know about Mac, It's Open Source
- Unity - I think the engine itself is written in C++, but I'm not sure. But you can write the game in C# :) and JavaScript. It's Windows and Mac and some other platforms like iPhone, ... but no Linux. And I don't know how much you can do in the free version. It's not open source
- XNA, it's for Windows only but there is MONO.XNA but I think this project is dead.
Are there some other engines I could use in C#?
Axiom seems to be what I need. Someone got experience with Axiom?
Which one would you choose?
Thanks!
Edit: It would be cool if the program built with the engine/framework doesn't require any runtime program installed (except .net or mono) As far as I know you need to install XNA to run XNA applications. :(