Today i got a idea to make an ThreadQueue for C++, for my Server Application.
unsigned int m_Actives; // Count of active threads
unsigned int m_Maximum;
std::map<HANDLE, unsigned int> m_Queue;
std::map<HANDLE, unsigned int>::iterator m_QueueIt;
In an extra Thread i would to handle these while:
while(true)
{
if(m_Actives != m_Maximum)
{
if(m_Queue.size() > 0)
{
uintptr_t h = _beginthread((void(__cdecl*)(void*))m_QueueIt->first, 0, NULL);
m_Actives++;
}
else
{
Sleep(100); // Little Cooldown, should it be higher? or lower?
}
}
}
m_Maximum is setable and is the Maximal Thread Count. I think that should work, but now i need to Wait foreach Thread which is active and need to check if its finished/alive or not. But for this i would use WaitForSingleObject. But then i need 1 Thread per Thread. So 2 Threads. In the one something get handled. In the other one it wait for the 1 Thread to exit.
But i think that realy bad. What would you do?