I know there are lot of ways to implement a thread safe singleton pattern like (Double Check Locking , static readonly method, lock method) but i just tried below code
static void Main(string[] args)
{
for (int i = 0; i <= 100; i++)
{
Thread t = new Thread(new ParameterizedThreadStart(doSome));
t.Start(null);
}
Console.ReadLine();
}
private static void doSome(object obj)
{
MyReadOnly obj1 = MyReadOnly.getInstance;
Console.WriteLine(obj1.GetHashCode().ToString());
}
class MyReadOnly
{
private static MyReadOnly instance = new MyReadOnly();
int counter = 0;
// static MyReadOnly()
// {
// } treat is as commented code.
public static MyReadOnly getInstance { get { return instance; } }
private MyReadOnly()
{
Console.WriteLine((++counter).ToString());
}
}
when i see the output of this program , i see just single object created (because of same hashcode)
how to prove that this code is not thread safe?
EDIT
removing static constructor which causes some confusion