Hello. I maintain the build of a fairly large piece of software, consisting of roughly 350 csharp projects. Our build time for a debug built clocks in at about 17 minutes.
I have been looking at ways to improve build time, and the BuildInParallel property did look intriguing. Especially since we have a quad-core server doing our builds, it should really be able to take advantage of the computing power.
But alas... After setting the property, modifying the config file for the build agent and restarting it, the first run really did look promising, way faster than normal, right up until the point where it failed.
After looking at the build logs, it looks like the build fails when it attempts to copy references marked as CopyLocal=true to the ouput dir. If C# project A and C# project B are built in parallel, and the both reference the same third-party dll, and tries to copy it at the same time, the second process to attempt to copy the file will get a file access violation - the file is being used by another process.
Anyone experienced this, and been able to get multi-proc builds working on Team Build?