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462

answers:

8

I'm primarily a programmer and always have the same issue when starting new projects: I have no artistic bone in my body. But you can't always afford an artist.

What resources can I use for graphics? I'm primarily looking for free 3D models in various file types. They don't have to be elaborate, but should work for rapid prototyping.

A: 

There's really no good answer that I know of here. You want models for now. Soon you'll want animations. Or different LODs. You'll find some resources around the net, but none will be in the same format, and you'll have a bunch of heterognous assets you have to write loaders for. My advice, if you don't mind being tied to Windows, is to look for resources in the XNA community. You can typically find a good quantity of resources in .x format. It goes without saying that most of that won't be free for anything commercial, and that some won't allow redistribution at all.

jfclavette
File formats aren't a true concern at the moment. Last time I started a project, I managed to find quite a few resources for free - I believe they were Quake format models (MD5), but I can't seem to locate [b]anything[/b] anymore. All the sites I find either require registration or payment.
Andrei Krotkov
+3  A: 

www.turbosquid.com

They have free and for pay content.

Jay
I like that site, unfortunately they don't have MD5 models.
Andrei Krotkov
+3  A: 

http://sketchup.google.com/3dwarehouse/

Don Neufeld
There are some gems there, but it's unfortunately very hit-or-miss.
Andrei Krotkov
The nice thing with Sketchup is that the tool used to produce them is also free. Very useful if you find that "perfect" model, but it's just not orientated correctly. Whip the model up, and move the camera to the exact point and export. Unfortunately, the models are not extremely high quality though.
Gineer
+1  A: 

Have a look at:

Peter
+1  A: 

Some years ago, for the GameDev.Net "Four Elements" contest, I compiled an extremely large list. I haven't revisited it in some time, so probably a fair few dead links, but I'm sure there's quite a lot of live and kicking links too. It starts off with a bunch of technology links, but just scroll down. There's plenty of models and textures links.

Promit
As for MD5 specifically, I think last time I was working with MD5 I ripped them straight out of Quake 4. That's probably not helpful.
Promit
This seems to have the largest collection of anything. Accepted. =)
Andrei Krotkov
+2  A: 

These are a few of the model resources I used to use when working with 3D in the past.

3D Links is a great resource for everything with 3d. It has a long list of links to sites offerering 3d objects.

Another source I used a lot to get my interior models from is e-interiors. You have to do a search for 3D in the Cad Library Availablity. It has hundreds of free interior objects from chairs to sinks.

For smaller assemblies and parts like knobs an gears have a look at 3D content central

Exchange 3D also has a list of free models

If you want 3D diamond cuts for experiments try 3D Lapidary

KatsBits has a couple of low res md5 game models

Last I want to mention De Espona. This collection is not free (except for a few models, available here). It costs $395 for the downloadable version. But, if you're looking for an entire encyclopedia with models in various resolutions, I would recommend this one.

Sorskoot
+1  A: 

If it helps, http://www.modwiki.net/wiki/MD5_(file_format) has information for converting many model formats (Maya, 3DS Max, Blendder, Lightwave, Softimage) into .MD5 format.

You could then take advantage of the many excellent resources mentioned in the other answers...

Richard Inglis
A: 
Dave