Hello,
I have a class that is currently in a .lib file:
class __declspec(dllexport) ReportData {
public:
list<FileData *> ReportFileData;
list<SupressionData *> ReportSupressionData;
static char *ClientName;
static char *DataRecieved;
std::string GenFileConfTemplate();
~ReportData()
{
ReportFileData.clear();
ReportSupressionData.clear();
}
};
I can add this lib file to my project and create instances of this class no problem. My question is, how can i move this to a DLL and dynamically load it, and create instances of this class. What i'm wanting to do is move some common functionality into this dll and share it across multiple projects.
I want to be able to re-compile the dll if needed when changes are made and have the projects use the must recent version; as of now, using a lib, I have to recompile every project after I recompile the dll for the changes to take place, and because the way this system was originally designed, there are 100+ projects that will use this lib/dll and I don't want to recompile 100 different projects each time a change is made.
So, please give me your expert opinions on how i should go about doing this.
I'll be using the dll inside of my projects like so:
ReportData *rd = new ReportData();
ReportData::ClientName = "test";
rd->ReportFileData.push_back(new FileData("testing", 10, 1));
rd->ReportFileData.push_back(new FileData("testing 2", 20, 1));
std::cout << rd->GenFileConfTemplate();
delete rd;
I ended up with something like this:
typedef Foo* (__stdcall *CreateFunc)();
int main()
{
HMODULE dll (LoadLibrary ("..\\LLFileConfirmDLL\\LLFileConfirmDLL.dll"));
if (!dll) {
cerr << "LoadLibrary: Failed!" << endl;
std::cin.get();
return 1;
}
CreateFunc create (reinterpret_cast<CreateFunc>(GetProcAddress (dll, "create")));
if (!create) {
cerr << "GetProcAddress: Failed!" << endl;
std::cin.get();
return 1;
}
Foo *f = create();
cerr << f->Test();
FreeLibrary (dll);
std::cin.get();
return 0;
}
struct FOOAPI Foo
{
Foo();
virtual ~Foo();
virtual int Test();
};
Foo::Foo()
{
}
Foo::~Foo()
{
}
int Foo::Test()
{
return 5;
}
extern "C" __declspec(dllexport) Foo* __stdcall create()
{
return new Foo;
}